Double Wires

Virtual Flight - Double Wires.
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Virtual Flight ! Again, for I know. Ready to share new things that are useful. You and your friends.

This is a simple game with simple screen which looks like a mouse-drawn picture by a little child and that introduces this sweet and interesting game. Your assignment in this addictive and cut-throat game is to employ the wires to go as far as you can without a single fall down. The primary concept of this 'Double Wires' is nothing which has not been executed before. The idea is to travel as far with the terrain as possible not falling off to the bottom of your computer screen. It is similar to one of those games where you needed to control the flying helicopter, holding it down to the mouse to make it rise.

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How is Double Wires

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The different thing about this game is the technique of propulsion. Instead of only controlling one of the aspects of motion of the Spiderman you have to shoot two wires, which hook onto the uneven surfaces and pull him on. Here in this game Spiderman meets to the classic flash arcade concept. You can take a few minutes to get used to the concept of the beginning screen prior to you head in to the game.

There are not many games that are this simple and through to the comprehension and depend on your thought execution with the help of fluid animation. A well designed background you might get stuck playing this game for quite a while. Of course, there are no noticeable bugs in this game. Fluid animation gives a Good graphical programming which the limbs of your 'virtual entity' keeps moving at all the time with realistic feel. The same thing happens for the 'wires'. The spaghetti which are amazingly animated and they are much fluid and realistic in terms of the motion.

There is always a possibility of downfall while you are playing the game. The best thing in this game is the polished simplicity. You will keep on swinging through the same terrain to obtain to the place where you died the last time. It would be the addition of the checkpoints, the place where you could restart the game after dying and the little stick figure on the screen disappears from the bottom after you cross 80.75YDS. In a nutshell this game is basically a simple game that is done well but it lacks any hope to move beyond the conventional genre. It is well-executed and polished concept. This is very much popular for little guys like the A-Level students.

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